Attuned Ruin 3: deals 360 potency with Fire, 300 potency with Earth, or 180 potency with Wind.Attuned Ruin 2: deals 340 potency with Fire, 270 potency with Earth, or 170 potency with Wind.Attuned Outburst: deals 140 potency with Fire, 110 potency with Earth, or 70 potency with Wind.Attuned Ruin: deal 300 potency with Fire, 240 potency with Earth, or 160 potency with Wind.Gemshine: attunes attacks based on current Arcanum.Summon Garuda: deals 600 potency to main target, 60% to others in the 5 yalm radius, grants 4 stacks of Wind Attunement and Garuda’s Favor.Summon Emerald: deals 400 potency, grants 4 stacks of Wind Attunement.Summon Titan: deals 600 potency to main target, 60% to others in the 5 yalm radius, grants 4 stacks of Earth Attunement and Titan’s Favor.Summon Topaz: deals 400 potency, grants 4 stacks of Earth Attunement.
Among the adjusted older FFXIV moves includes. Other related skills like Fester exist in name, but has its functionality changed. This includes the loss of Bio and Miasma. The first is the removal of all damage over time attacks. FFXIV 6.0 has removed several major gameplay staples from Summoner that were key since A Realm Reborn.